
The
demos, are in Mp3 format.
The music was produced in my studio from start to finish.
As you can see, the titles are categorized by style.
All material composed and produced by Eitan Teomi unless otherwise
stated.
'I Follow Barefoot', 'My Sweet Crushed Angel', and 'This Sky And
Love Says' composed by Mónica
Almada.
All
vocals by Mónica Almada.
Enjoy!
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  A
3-piece montage demonstrating action, orchestral, and Rock/Techno styles. |
  Taken
from the animated DVD film 'Cheburashka' (Films By Jove Inc.). My role was
to reproduce the original music score note for note, and to adapt it for a
DVD re-release. |
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An
action/mystery piece consists of orchestral arrangement wrapped with impact
driven electronica. Envisioned to fit a game trailer or level cinematics. |
  Main
theme from the game 'Impact Disaster' (Haleph Software). The ambient portion
of this piece is used for the intro cinematics, and the techno part for the
gameplay. |
 
A
slow and intense piece featuring tight mechanic rhythm with orchestral strings
accompaniment. This piece was concieved with a cinematic transition in mind. The
Drums/Percussive sounds are all my original sound design. |
 Slithery..funky...emotional....and.... Yuppie. |
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An
orchestral demo. Abstract metallic ambiences morphing into a lush dramatic
sounds of strings, drums and horns. I see this piece working as an action-adventure
game intro, or trailer. |
 
An
orchestral / Electronic suite. Filled with original sound design for vocals
and ambience. This piece demonstrates dynamic orchestration, and mixed genres. |
  An
epic dramatic art song. Fearues operatic and recitative vocals style with an
ever evolving structure. |
  The
first movement of my String Quartet. Whimsical and light, yet, involving intricate
orchestration. |
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In
short - a Pop song. Features lots of 8 bit chip sounds originally designed
using the Nanoloop Gameboy synth, and the HardSid Quattro Commodore 64 Sid
synth. |
 
A
soft rock song featuring an arrangement for a rhythm section, acoustic guitar,
cello, and percussion. |
 
This
is my remix to the famous Rob Hubbard tune for the legendary 'Commando'computer
game for the Commodore 64. Yes there is real sid programming in this one. :-) |
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A
meditative ever evolving ambient piece featuring all original sound design. I
have incorporated several compositional techniques here including sampling
and real time spectral morphing. |
 
An
experimental collage assembled from various sounds and blips from favorite
C64 games, infused with original sounds and themes. The result is a striking
and action packed piece. |
 
An
electronic piece excerpt using all original sound design derived from random
TV commercials. In this piece I have experimented with random access of audio
buffers to create form and texture. |
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 This
piece is a mysterious background track. Imagine a slow-paced cinematic or gameplay,
or static pages like a menu/instruction page. |
 
In
the spirit of the previous background piece, this is a more dramatic version with
promissing action. Imagine seeing the castle in the horizon after a long search, or
perhaps exiting the menu/instruction page back to the gameplay. |
 
An
excerpt. Ambient textures using synthesizers and electric guitars, shifting
into a dancable rhythm which morphs into a sci-fi type string orchestra. |
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  My
audible logo. Features all original sound design and custom programming of
vintage speech synthesizers. |
  Follow
this link to download this PC game I have composed the music score and designed
the sound effects for this shoot'em'up asteroids remake. |
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Words By Hafiz,
Translations by Daniel Landinsky |
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